This second installment of Magic is about divination and fortune-telling, but you probably already knew that. We also envision an introduction on using music to help prepare for games.
Category Archives: All Podcasts
Episode 84: Pacing
Episode 83: Locales: Prisons
Episode 82: Warriors: Condottieri
Because our listeners demanded it: condottieri! Actually, it was only was one listener, and he really just casually mentioned it.
In this edition of Warriors, we talk about mercenaries and free companies. Money can’t buy happiness, but it sure buys everything else worth having. Live free and die hard.
Episode 81: 99 Problems with D&D Next…
…but the picture of the gnoll ain’t one of them.
In this episode, we discuss the latest playtest material. We talk about what we like and don’t like, and Wayne makes a case for elves of colour. We also come up with a winning business strategy for Wizards of the Coast to follow for D&D Next.*
*We recorded this episode before WotC announced their plan to emphasize campaign settings and adventures, which bears a striking similarity to our strategy.
Episode 80: RPG Rookies: First Step
RPG Rookies is a series for new GMs and players or for more experienced GMs and players who like to complain about “obvious advice”. In First Step, we discuss the questions GMs and players need to ask themselves before playing a game, including which games will help you pull. Kidding. None of them will. We also offer some advice for those intimidated by 400-page rulebooks.
Episode 79: Creature Feature: Femme Fatales
Episode 78: Non-D&D Fantasy
Should D&D be everyone’s gateway into RPGs?
After about ten minutes of listening to us talk about D&D, you may start to question the “Non-D&D” part of the title, but we do move on to other games. We look at Exalted, A Song of Ice and Fire Roleplaying, Runequest, and Dragon Age. We evaluate each game’s system, setting, and presentation. We also discuss which ones would be good gateway games. At the end, we talk about an out-of-print game that presented fantasy races in new and badass ways.
Episode 77: Literature Lessons: Science Romance
Let’s look 100 years into the future to see what 2012 will bring!
A pneumatic tube messaging craze will sweep the country!
Science will find the cure for racism: all babies born in 2012 will be white!
Automatons will do all domestic chores! Women will stay in the kitchen for the fun of it!
Man will teach dogs and cats to talk! Will learn that they never really had much to say!
The Idle Red Hands, a radio program about Marxism, will win best show of the year!
In this Literature Lesson, we look at the science fiction of Verne, Wells, and Burroughs. Despite having an outline that includes colonialism, eugenics and xenophobia, we’re actually surprised when the show gets dark.
Episode 76: Rogues: Black Marketeers
“In the criminal Idle Red Hands system, Rogues will be separated into two separate yet equally important groups: the crimes and the people who commit them. These are their stories.”
The month of debuts gets another debut! This time, it’s Rogues, a look at criminals and the crimes they commit. We look at the proud noble tradition of deal dealers, gunrunners and pimps (and those guys that sold jeans and Beatles records in the Soviet Union). Believe it or not, we actually suggest how to play black marketeers. Chris tries to cheat by recommending a “black” marketeer who provides food to the starving, but Wayne and Lyal put a stop to that nonsense.