Episode 103: Prequels

Peter Parker before being bitten by a radioactive spider, the first 33 years of Frodo Baggins’ life, moisture farming on Tatooine. Aren’t these the stories that we should be telling?

In this episode, we discuss the benefits and drawbacks of running a prequel and the different ways that you can do so.

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Episode 88: Creature Feature: Ghosts

We kick off our second annual Month of Horror with a look at ghosts. We examine some common themes and discuss how to use them as antagonists and protagonists. We also discover that any reality TV show can be made better by adding ghosts.

Lyal attempts some scary breathing this episode (I guess that’s what he was doing). We’ll get him to mute the microphone next time. While Lyal’s doing this, Chris and Wayne seem to forget that this is the Month of Horror.

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Episode 63: Movie Genres: Thrillers

“No, we’re okay, now that we’re not murdered or anything.”
-Joy Ride

In this episode, we debut another series: movie genres. To kick it off, we discuss thrillers and what thrilling tricks we can use in our games to make them more, yup, thrilling. Lyal talks about submarine movies. Wayne talks about submarine movies. No, wait, that was Lyal talking over Wayne. Chris talks about getting a lot of “great ideas” from Lady in the Water, despite it being pretty far from thrilling and pretty far from great.

Chris podcasts from inside a can again.

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Episode 40: 777: The Number of the East

7 continents. 7 horrors. 7 minutes each.

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Episode 20: Creature Feature: Gangsters

It’s only our second Creature Feature and we’re already pushing the premise to include occupations. We discuss criminal organizations and how to include them in your games.

Oddly, we don’t mention Scarface at all. While this means we don’t mine this rich source of ideas, you’re spared listening to our versions of “Say hello to my little friend.” Chris does do The Godfather 3 quote. Yeah, that one.

To law enforcement: This episode is not an endorsement of crime or an attempt to glamourize it.

To criminal organizations: We’re obviously not talking about you. Are we cool?

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Episode 14: Mashups: The Twist

Another Idle Red Hands first (for us, at least)! We debut Mashups, where we blend different elements to make new(ish) game settings. In this episode, we add twists to fictional and historical settings.

It’s an extra long episode (or as the Japanese say, plus alpha) because we had so much fun doing the first two mashups, we decided to do a third one. How much fun they are to listen to is up to you. The consensus is that the first one is the weakest link (or as the Japanese say, the red-headed stepchild).

Corrections:

The Hyborian Age is set after Atlantis sank, not before. Kull is part of the Thurian Age, not the Hyborian Age, and is actually from Atlantis. Both were created by Robert E. Howard. Lyal has since turned in his Conan Fan Club card.

Kirk Douglas was a contemporary of Burt Lancaster, not Kurt Russell. Yes, Lyal again. He refuses to turn in his Kurt Russell Fan Club card, however.

Jason Straham was in Crank, not Crash. Chris was going to turn in his Jason Straham Fan Club card until he was reminded that it was the only one in existence.

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