Episode 134: Resolutions

With 2013 coming to an end, we decide to make gaming resolutions, the geekiest kind of all. Listen to find out what games we will strive to play and make in 2014. Chris’s first resolution opens with an apology of sorts. Unfortunately, as usual, no one can remember what he said before to warrant the apology.  Wayne’s resolution kind of comes out of nowhere, as if he made it up just for this episode. It will be interesting to see if he’ll ever bring it up again. Lyal’s resolution is a repeat from an earlier episode. However, if 2013 has taught us anything, it’s that Lyal can and will repeat himself.

Share

Episode 128: (Re)Introductions

Well, hello again. Meet the Idle Red Hands for the second time. Even after two years, their stories on how they got started in gaming remain the same. From the drug-infested, Magic-playing ghettos of Philly to the cheese-eating, cheese-wearing wasteland of Wisconsin to the nuclear-fearing, sparkly-scarf-loving ground zero of West Germany, these three gamers found and fell in love with the hobby.

Listen for the answers to these questions:

Is Heroquest is an RPG?
Who was the “inspiration” for the Punisher?
How many stolen D&D products has Chris bought?

Share

Episode 115: Creature Feature: Sin-Eaters

Have a bunch of hungry of listeners and only one hour to prepare? Well, if you have a corpse in the fridge and a few human foibles in the cupboard, you can satisfy even the most demanding guest with this zesty variation of our Creature Feature series.

Sin-eater Steaks

  • 1 corpse, brined in the tears of a condemned man
  • a splash of wasted ability
  • seven vulgarities, diced
  • 1 cup of the last words of a dying man (For a low-fat alternative, use the last words of a toddler.)

Cover the corpse in a sauce made from the ingredients.
Pass through the flames of Hell until the sinner recants or the meat is pink in the middle.
Slice into steaks and serve with sprigs of parsley, uh, from the damned.

Share

Episode 104: Creature Feature: Politicians

“Four score and seven days ago, I did not have sex with that woman. My opponents have brought forth these allegations to distract the nation from the problems of slavery and secession.”  – Abraham Lincoln

In this episode, we talk about politicians, the media, and bureaucracy.

Share

Episode 103: Prequels

Peter Parker before being bitten by a radioactive spider, the first 33 years of Frodo Baggins’ life, moisture farming on Tatooine. Aren’t these the stories that we should be telling?

In this episode, we discuss the benefits and drawbacks of running a prequel and the different ways that you can do so.

Share

Episode 93: Antiheroes

“In the roar of an engine, he lost everything. And became a shell of a man, a burnt out, desolate man, a man haunted by the demons of his past, a man who wandered out into the wasteland.”
– The Road Warrior

The selfish rogues, the emotional voids, the cold-blooded killers. These are the antiheroes of literature, TV and the movies. We’ve all played these characters at some point or another, but are we doing it right? Listen up to find out.

Share

Episode 90: Literature Lessons: Steven King

This is what happened.

We recorded an episode of Literature Lessons about the master of modern horror: Stephen King. We discussed themes common to many of his books and how to incorporate them into your games. Wayne bought up D&D Next (again), Lyal created a possible Cujo sequel, and Chris talked about that classic Stephen King character Achilles.

Share

Episode 87: Warriors: Flying Aces

“Forever young, I want to be forever young.
Do you really want to live forever, forever, forever?”

– “Forever Young”, Alphaville

Assail your opponent from behind, only fire at close range, and always, always keep the sun behind you. In this installment of Warriors, we talk about l’as, the star-turn, der uberkanonen, the flying ace.

Share

Episode 86: Generalization vs. Specialization

“More choices, more problems.”
– game designer

In this episode, we look at whether it’s best to play a jack-of-all-trades or a master of one. We also compare how to build generalists in different systems: level, point buy, and life path.

Share

Episode 85: Magic: Divination

This second installment of Magic is about divination and fortune-telling, but you probably already knew that. We also envision an introduction on using music to help prepare for games.

Share