Episode 69: Sexism and Gender Bias

In this episode, we discuss sexism and gender bias. To tackle a subject of such delicacy, we use Lego, as you would. We also discuss whether a gaming company can handle tentacle rape in a classy and tasteful way, especially when they don’t even try to.

Please excuse the unfortunate episode numbering. It was completely unintentional.

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Episode 50: Retrospective

WARNING: If you’ve never listened to the Idle Red Hands before, you’re advised to choose another episode to start the adventure.
For the rest of you, in this episode we talk about our experiences recording a podcast. We also choose our best and worst episodes. Hold on. If you’ve listened to us before, you’ve probably made your own choices. Who did we record this episode for, then? Oh, that’s right. Ourselves.
Prepare for our most self-indulgent episode to date, listeners. We’ll get back to the “good stuff” in Episode 51.

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Episode 31: Warmachine & Hordes

In this episode, we look at the miniature wargames Warmachine and Hordes. We discuss our first impressions, for Chris and Yujiro, second impressions, for Lyal and Wayne, and whether we’ll play the games again.

If Privateer Press ever gets tired of the motto “Play Like You’ve Got a Pair”, here are a few suggested alternatives in the same spirit:

  • Ladies Need Not Apply
  • Men’s Time!
  • You’ll Die Alone
  • With an Apartment Filled with Miniatures, Dating Is Not Your Priority
  • Play Like It’s the 1950s
  • You’ll Have a Better Chance Meeting Women at Prison Than Across a Wargaming Table
  • Femiwhat?
  • All Sausage All the Time
  • Girls Have Cooties
  • Games Workshop Is for Women (and a lot of Men).
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Episode 28: Giving Props to Props

In this episode, we look at props. Do they help to propel a story or just dress up a table? Does the use of props encourage metagaming? Should the gamemaster get the players involved in creating props? Why did Wayne choose a purple horse to represent his Vampire character? All these questions and more will be answered over the next hour.

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Episode 27: Pantheon Pandemonium: We Do Voodoo

In this episode, we debut Pantheon Pandemonium, where we look at a specific pantheon and discuss how to incorporate it into your games. For our first installment, we talk about the spirits of the voodoo religion, the Loa.

Also in this episode, Wayne reveals a shocking secret about his dad.

At a certain point, it may sound like we’re joined by a surprise guest host. It’s just Lyal’s spot-on Haitian accent. The man has a gift.

Warning: Chris returns from the dead. (This joke would probably work better in a episode about Romero zombies.)

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Episode 21: Elevator Pitch

When Hollywood runs out of Saturday morning cartoons to make into movies, we suggest a new source for shaky ideas: pen and paper roleplaying games. (Because, really, The Smurfs?)

In this episode, we discuss the few RPG movies out there, and then we pitch our own ideas for RPG movies.

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