Episode 45: Campaign Confessions: Savaged Worlds Part 1

Eight years after its release, the always topical Idle Red Hands review new(ish) RPG kid on the block Savage Worlds. Does the game live up to its promise of being “fast, furious, and fun”? Well, one of us found it fast, another found it fun, and someone was furious. Listen to find out who thought what.

Yujiro guest hosts. (Hey! That makes four people. Now, you really need to listen to the episode.)

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Episode 44: Gamer Etiquette

In this episode, we talk about the games we played at the most recent JIGG (Japan’s International Gamers Guild) Game Day and gamer etiquette.

Here’s a list of the rules of etiquette that didn’t make the episode:
Don’t eat over the communal pizza.
Trash talking is fine.
Never ever allow do-overs, except under the following 83 circumstances…

Yujiro and Kristos guest host. Actually, Wayne and Lyal just do Kristos impressions.

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Episode 41: Cartoons

Idle Red H.A.N.D.S. (Hero Action and Network Defense Squad) is the code name for Japan’s daring, highly trained special mission force. Its purpose: to defend gamer freedom against the Active Blue T.O.E.s (Terrorist Organization of Evil), a ruthless terrorist organization of, uh, evil determined to rule the Internet.

In this episode, the Idle Red H.A.N.D.S. discuss the cartoons they watched as kids and which elements they could use in their games. Now you know, and knowing is half the battle.

Correction: The name of the Visionary Darkling Lord discussed is Cravex, not Craven. Who knew that a cartoon could be so subtle?

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Episode 38: Torture and Interrogation

“Look, I get it. You guys thought that without Chris you could squeeze two topics into one episode. One less host means less talking. Does that sound about right?”
“Uh, yeah. Something like that.”
“There’s just one thing: you guys always knew it would run long! Chris wasn’t the reason episodes ran long in the past. If anything, his ability to kill a conversation kept the episode times down. So, when did you realize he wasn’t the problem, before or after you killed him?”
“Wu-what? We never thought he was a problem.”
“Oh, so you killed him for nothing.”

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Episode 33: Addicted to Hands

Get your Idle Red Hands fix here. The first taste is free and so is the second taste. Hold on, all tastes are free. We would make really bad drug dealers.

In this episode, we look at addiction. Since we live in a country with extremely harsh drug laws (and darn glad of it, officer), we don’t have a lot of advice for the method role players out there. Instead, we discuss different types of addiction and how to include them in your game.

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Episode 32: Creature Feature: Cyborgs

LIST CREATURE FEATURE: CYBORG PRIME DIRECTIVES

1: DISCUSS CYBORGS, REAL AND FICTIONAL
2: DISCUSS HOW TO USE CYBORGS AS PROTAGONISTS
3: DISCUSS HOW TO USE CYBORGS AS ANTAGONISTS
4: [CLASSIFIED] (I think it has something to do with anime or transsexuals.)

Special Note: The Medal of Honor recipient mentioned in the episode is Leroy Petry. He received the award for his actions during a firefight in Afghanistan.

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Episode 28: Giving Props to Props

In this episode, we look at props. Do they help to propel a story or just dress up a table? Does the use of props encourage metagaming? Should the gamemaster get the players involved in creating props? Why did Wayne choose a purple horse to represent his Vampire character? All these questions and more will be answered over the next hour.

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Episode 24: Campaign Confessions: You Gotta Have FATE

“What separates the winners from the losers is how a person reacts to each new twist of FATE.” – Donald Trump

Out of the mouths of real estate moguls authors presidential candidates reality TV stars.

In this addition to Campaign Confessions, we discuss the FATE RPG system and Chris’s weird war campaign. What made it so weird? Listen to the episode.

As an added bonus, we also review the Dominion card game.

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Episode 21: Elevator Pitch

When Hollywood runs out of Saturday morning cartoons to make into movies, we suggest a new source for shaky ideas: pen and paper roleplaying games. (Because, really, The Smurfs?)

In this episode, we discuss the few RPG movies out there, and then we pitch our own ideas for RPG movies.

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Episode 19: Making History

Oscar Wilde once said, “(A)ny fool can make history, but it takes a genius to podcast about it.” At least, he would have said that if he’d listened to this episode (and had known what a podcast was).

In this episode, we look at how to give your setting a history and a background by using names, prejudices, quotes, forgotten monuments and other tricks.

Wayne reveals a trick of his own when he uses his precognition to critique Lyal’s points before Lyal actually makes them.

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